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Hadrinnex

The bizarre hadrinnexes resemble defensive systems more than living creatures. They evolve at a rapid rate but only to specific attacks against them, which…

uncommonAberration
Lvl 8AberrationUncommon
AC
27
HP
120
Perc
+17
Fort
+18
Ref
+13
Will
+17
STR
+6
DEX
+4
CON
+6
INT
-3
WIS
+3
CHA
-3
Speed40 ft
Actions
  • weapon arm +20 2d8+9 physical (see reach 10 ft
  • energy ray +18 5d6 energy (see 120 ft
AC
27
HP
120
STR
+6
DEX
+4
CON
+6
INT
-3
WIS
+3
CHA
-3

The bizarre hadrinnexes resemble defensive systems more than living creatures. They evolve at a rapid rate but only to specific attacks against them, which suggests they were created through advanced technology or magic.

AC 27

Fort +18

Ref +13

Will +17

HP 120

Rapid Evolution [Reaction] (morph, occult) Trigger The hadrinnex takes damage of a physical or energy damage type (bludgeoning, piercing, or slashing for physical; acid, cold, electricity, fire, force, void, or sonic for energy); Effect The hadrinnex reconfigures its husk (if triggered by physical damage) or its energy gland (if triggered by energy damage).