Hadi Mob
A swarming pack of hyena-like daemons overwhelms with churning numbers, its bite spreading a disease that turns survivors into its own kind.
A hadi mob is a swarming pack of hyena-like daemonic things, a troop that overwhelms by sheer churning numbers and infects what it cannot immediately devour. Survivors of its bite risk becoming hadi themselves.
In play
Gnaw and Chew [Single Action to Three Actions] Frequency once per round; Effect the hadi mob bites and tears into the flesh of each enemy adjacent to the troop (DC 33 basic Reflex save). The damage depends on the number of actions.
- [Single Action] 2d8+8 slashing damage plus hadi pestilence
- [Two Actions] 4d8+12 slashing damage plus hadi pestilence
- [Three Actions] 6d8+12 slashing damage plus hadi pestilence
Hadi Pestilence (Disease, Divine, Evil, Necromancy) This daemonic disease turns the victim into a hadi.
Level 15
Perception +25 · Senses darkvision · Languages Common, Daemonic; ratspeak · Skills Athletics +27, Stealth +29
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +6 | +8 | +6 | +4 | +4 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 37 | +27 | +29 | +23 |
HP 270 · Weaknesses area damage 15, splash damage 10
Speed 25 feet, climb 10 feet
Abilities
- Gnaw and Chew [Single Action to Three Actions] Frequency once per round; Effect the hadi mob bites and tears into the flesh of each enemy adjacent to the troop (DC 33 basic Reflex save). The damage depends on the number of actions. [Single Action] 2d8+8 slashing damage plus hadi pestilence [Two Actions] 4d8+12 slashing damage plus hadi pestilence [Three Actions] 6d8+12 slashing damage plus hadi pestilence