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Grippli Jinxer
AC 23
commonGrippliHumanoid
Lvl 6GrippliHumanoid
- AC
- 23
- HP
- 95
- Perc
- +16
- Fort
- +12
- Ref
- +14
- Will
- +16
- STR
- +2
- DEX
- +4
- CON
- +2
- INT
- +0
- WIS
- +4
- CHA
- +0
Speed25 ft, climb 20 ft
Actions
- staff +14 1d4+6 bludgeoning
- dart +16 1d4+6 piercing
- AC
- 23
- HP
- 95
- STR
- +2
- DEX
- +4
- CON
- +2
- INT
- +0
- WIS
- +4
- CHA
- +0
AC 23
Fort +12
Ref +14
Will +16
HP 95
Hypnotic Tattoos [Reaction] Trigger A hostile creature targets the jinxer with a melee Strike; Effect Tattoos on the jinxer's body swirl and shift in mesmerizing patterns. The creature must attempt a DC 22 Will save.
Critical Success The creature is unaffected and is temporarily immune for 1 hour.
Success The creature is unaffected and is temporarily immune for 1 minute.
Failure The creature treats the jinxer as concealed until the end of its turn.
Critical Failure The creature treats the jinxer as hidden until the end of its turn.
Speed 25 feet, climb 20 feet; jungle stride
Melee
[Single Action]
staff +14 (two-hand d8),
Damage 1d4+6 bludgeoning plus baneback poison