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Monsters

Grimstalker

AC 22

commonFey
Lvl 5Fey
AC
22
HP
60
Perc
+12
Fort
+9
Ref
+15
Will
+12
STR
+4
DEX
+4
CON
+2
INT
+2
WIS
+3
CHA
+2
Speed40 ft, climb 20 ft
Actions
  • claw +15 2d6+7 slashing
AC
22
HP
60
STR
+4
DEX
+4
CON
+2
INT
+2
WIS
+3
CHA
+2

AC 22

Fort +9

Ref +15

Will +12

HP 60

Speed 40 feet, climb 20 feet; woodland stride

Melee

[Single Action]

claw +15 (Agile),

Damage 2d6+7 slashing plus grimstalker sap

Primal Innate Spells DC 22, attack +14

  • Cantrips (3rd)

Tanglefoot

  • 2nd

Entangle, Pass Without Trace, Tree Shape

  • 3rd

Earthbind, Wall of Thorns

Grimstalker Sap (Poison) Saving Throw DC 22 Fortitude; Maximum Duration 6 rounds; Stage 1 1d6 poison damage (1 round); Stage 2 1d6 poison damage and clumsy 1 (1 round), Stage 3 2d6 poison damage and clumsy 2 (1 round)

Woodland Stride A grimstalker can always find a path, almost as if foliage parts before it.