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Grick
AC 20
uncommonAberration
Lvl 3AberrationUncommon
- AC
- 20
- HP
- 35
- Perc
- +8
- Fort
- +7
- Ref
- +10
- Will
- +10
- STR
- +4
- DEX
- +3
- CON
- +2
- INT
- -3
- WIS
- +3
- CHA
- -2
Speed25 ft, climb 20 ft
Actions
- jaws +11 1d12+6 slashing
- tentacle +11 1d8+6 bludgeoning
- AC
- 20
- HP
- 35
- STR
- +4
- DEX
- +3
- CON
- +2
- INT
- -3
- WIS
- +3
- CHA
- -2
AC 20
Fort +7
Ref +10
Will +10
HP 35
Gripping Tentacle [Reaction] Trigger A creature in the grick's reach uses a move action or leaves a square during a move action it's using; Effect The grick makes a tentacle Strike against the target. If the attack is a critical hit and the trigger was a move action, the grick disrupts that action.
Speed 25 feet, climb 20 feet
Melee
[Single Action]
jaws +11,
Damage 1d12+6 slashing
Melee
[Single Action]
tentacle +11 (Agile),
Damage 1d8+6 bludgeoning
These surface-adapted varieties of the underground grick appear in shades of green. They lurk in the undergrowth of jungles or climb low-hanging branches to drop on unsuspecting prey.