Greater Chimera
A three-headed fusion beast mixes and matches predator heads, each maw striking independently in a coordinated flurry of jaws.
A greater chimera can have any combination of three heads chosen from the options below, each granting additional abilities inherent in the original creature.
In play
- Multiple Reactions A greater chimera gains 2 extra reactions each round that it can use only to make Reactive Strikes.
- To identify one, Recall Knowledge — Beast (Arcana, Nature): DC 36; unspecific Lore: DC 34; specific Lore: DC 31.
- A skilled brawler and stalker: Acrobatics +22, Athletics +27, Stealth +27.
Level 13
Perception +23 · Senses darkvision, scent (imprecise) 30 feet · Skills Acrobatics +22, Athletics +27, Stealth +27
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +8 | +4 | +5 | -2 | +3 | +1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 33 | +26 | +23 | +20 |
HP 235
Speed 25 feet, fly 40 feet
Actions
- Melee Claw [Single Action] +25 (Agile), Damage 3d8+8 slashing
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