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Great Ironbill

A massive raptor's iron-clatter beak scatters lesser creatures with sheer noise before its talons ever need to land.

commonAnimal

The great ironbill is a massive raptor armored in slate-gray plumage, named for the iron clatter of its snapping beak — a sound that scatters lesser creatures before its talons ever land.

In play

Clatter [Two Actions] The ironbill snaps its beak together. Creatures within 30 feet take 2d10 sonic damage (DC 22 basic Will save). On a failure, the creature is also frightened 1 (frightened 2 on a critical failure).

Flyby Attack [Two Actions] The ironbill Flies and makes a talon Strike at any point along the way.

Standstill [Single Action] The great ironbill becomes unnervingly still. The next creature the ironbill makes a Strike against is off-guard to the ironbill.

Level 5

Perception +10 · Senses low-light vision · Skills Acrobatics +13, Intimidation +13

STRDEXCONINTWISCHA
+5+5+2-4+2+4
ACFortRefWill
22+9+15+10

HP 58

Speed 20 feet, fly 40 feet

Actions

  • Melee Beak [Single Action] +15 (Agile), Damage 2d6+6 bludgeoning
  • Melee Talon [Single Action] +15 (Agile, reach 10), Damage 2d6+6 slashing

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