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Sorted A-ZMonsters
Gray Worm
AC 28
rareBeast
Lvl 11BeastRare
- AC
- 28
- HP
- 248
- Perc
- +19
- Fort
- +24
- Ref
- +16
- Will
- +19
- STR
- +7
- DEX
- -1
- CON
- +7
- INT
- -3
- WIS
- +2
- CHA
- -1
Speed20 ft, burrow 40 ft
Actions
- jaws +24 2d10+10 piercing reach 15 ft
- stinger +24 2d8+10 piercing reach 15 ft
- body +22 2d8+9 bludgeoning reach 15 ft
- AC
- 28
- HP
- 248
- STR
- +7
- DEX
- -1
- CON
- +7
- INT
- -3
- WIS
- +2
- CHA
- -1
AC 28
Fort +24
Ref +16
Will +19
HP 248
(negative healing)
Inexorable The gray worm recovers from the paralyzed, slowed, and stunned conditions at the end of its turn. It's also immune to penalties to its Speeds and the immobilized condition, and it ignores difficult terrain and greater difficult terrain.
Shake It Off [Reaction] Frequency once per day; Trigger The gray worm would be affected by a condition or adverse effect (such as baleful polymorph); Effect The gray worm negates the triggering condition or effect. Effects from artifacts, deities, or a similarly powerful source can't be avoided in this way.
Speed 20 feet, burrow 40 feet