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Monsters

Gray Ooze

Motion Sense A gray ooze can sense nearby creatures through vibration and air or water movement.

commonMindlessOoze
Lvl 4MindlessOoze
AC
14
HP
60
Perc
+8
Fort
+12
Ref
+10
Will
+8
STR
+5
DEX
+2
CON
+4
INT
-5
WIS
+0
CHA
-5
Speed10 ft, climb 10 ft
Actions
  • pseudopod +13 1d6+5 bludgeoning
AC
14
HP
60
STR
+5
DEX
+2
CON
+4
INT
-5
WIS
+0
CHA
-5

Motion Sense A gray ooze can sense nearby creatures through vibration and air or water movement.

Puddled Ambush [Reaction] Trigger A creature enters a space occupied by a gray ooze; Requirements Initiative has not yet been rolled; Effect The gray ooze automatically notices the creature, then makes a pseudopod Strike against one creature adjacent to itself before rolling initiative.

AC 14

Fort +12

Ref +10

Will +8

HP 60

Immunities

acid, critical hits, mental, precision, unconscious, visual

Speed 10 feet, climb 10 feet

Melee

[Single Action]

pseudopod +13 (Agile),

Damage 1d6+5 bludgeoning plus 1d6 acid and Grab

Constrict [Single Action] 1d6 bludgeoning plus 1d6 acid, DC 21