Graveknight
Graveknights are undead warriors granted unlife by a cursed suit of armor.
- AC
- 31
- HP
- 175
- Perc
- +19
- Fort
- +21
- Ref
- +19
- Will
- +18
- STR
- +7
- DEX
- +4
- CON
- +4
- INT
- +2
- WIS
- +3
- CHA
- +5
- frost greatsword +24 2d12+10 slashing
- frost fist +24 2d6+10 bludgeoning
- frost composite longbow +21 2d8+6 piercing 100 ft
- AC
- 31
- HP
- 175
- STR
- +7
- DEX
- +4
- CON
- +4
- INT
- +2
- WIS
- +3
- CHA
- +5
Graveknights are undead warriors granted unlife by a cursed suit of armor.
AC 31
Fort +21
Ref +19
Will +18
HP 175
(rejuvenation, void healing (page 360))
Immunities
bleed, cold, death effects, disease, paralyzed, poison, unconscious
Sacrilegious Aura 30 feet. Counteract modifier +17
Reactive Strike [Reaction]
Speed 25 feet
Melee
[Single Action]
frost greatsword +24 (Cold, Magical, versatile P),
Damage 2d12+10 slashing plus 1d6 cold
Melee
[Single Action]
frost fist +24 (Agile, Cold, Magical),
Damage 2d6+10 bludgeoning plus 1d6 cold
Ranged
[Single Action]
frost composite longbow +21 (Cold, deadly d10, Magical, range increment 100 feet, Propulsive, reload 0, volley 30 feet),
Damage 2d8+6 piercing plus 1d6 cold