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Monsters

Graul

AC 20

uncommonAberration
Lvl 4AberrationUncommon
AC
20
HP
60
Perc
+14
Fort
+11
Ref
+8
Will
+14
STR
+5
DEX
+3
CON
+3
INT
+2
WIS
+3
CHA
+2
Speedfly 25 ft
Actions
  • jaws +14 2d8+5 piercing
  • tentacle +14 2d6+5 bludgeoning plus reach 20 ft
AC
20
HP
60
STR
+5
DEX
+3
CON
+3
INT
+2
WIS
+3
CHA
+2

AC 20

Fort +11

Ref +8

Will +14

HP 60

Darkvision Invisibility The graul's rubbery flesh is saturated with a unique biochemical compound that renders it undetectable by any form of darkvision. In dim or bright light, the creature can be perceived normally by any kind of vision.

Odorless The graul exudes no natural aroma, rendering it undetectable to creatures using the scent ability.

Speed fly 25 feet

Melee

[Single Action]

jaws +14,

Damage 2d8+5 piercing plus paralysis

Melee

[Single Action]

tentacle +14 (Agile, reach 20 feet),

Damage 2d6+5 bludgeoning plus Tentacle Grab

Primal Innate Spells DC 18

  • 1st

Ventriloquism (at will)

  • 2nd

Illusory Object