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MonstersUndead

Grappling Spirit

Pin this ghost down and grab for its mask, and succeeding only makes things worse, tearing it free sends the spirit into a berserk frenzy.

uncommonIncorporealSpiritUndead

The restless ghost of a wrestler or pit-fighter, the grappling spirit hides behind a quasi-corporeal warrior's mask and exists only to seize, crush, and pin the living.

In play

  • Warrior's Mask A grappling spirit wears a mask that allows them to abandon their original form and become a warrior focused solely on combat. This mask is quasi-corporeal, allowing it to be manipulated by both corporeal and incorporeal creatures. A creature who has the grappling spirit grabbed or restrained can remove the mask as an Interact action by succeeding at an Athletics check against the grappling spirit's Fortitude DC. Removing a grappling spirit's mask causes the spirit to fly into a frenzy.

Level 9

Perception +17 · Senses darkvision · Languages Common · Skills Acrobatics +19, Athletics +21, Diplomacy +18, Gladiatorial Lore +15, Intimidation +20, Performance +20

STRDEXCONINTWISCHA
-5+6+4+0+2+5
ACFortRefWill
27+19+19+15

HP 125 · Immunities death effects, disease, paralyzed, poison, precision, sleep · Resistances all damage 10 (except force, _ghost touch_, or positive, double resistance vs. non-magical)

Speed fly 60 feet

Actions

  • Melee Ghostly hand [Single Action] +21 (Agile, Finesse, Magical, Nonlethal), Damage 2d10+12 negative plus