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Gourd Leshy
AC 17
commonLeshyPlant
Lvl 1LeshyPlant
- AC
- 17
- HP
- 20
- Perc
- +5
- Fort
- +5
- Ref
- +9
- Will
- +7
- STR
- +2
- DEX
- +4
- CON
- +2
- INT
- -1
- WIS
- +2
- CHA
- +0
Speed25 ft
Actions
- fist +7 1d4+2 bludgeoning
- seed +9 1d6+2 bludgeoning 30 ft
- AC
- 17
- HP
- 20
- STR
- +2
- DEX
- +4
- CON
- +2
- INT
- -1
- WIS
- +2
- CHA
- +0
AC 17
Fort +5
Ref +9
Will +7
HP 20
Verdant Burst (healing) When a gourd leshy dies, a burst of primal energy explodes from its body, restoring 1d8 Hit Points to each plant creature in a 30-foot emanation. This area is filled with gourds, becoming difficult terrain. If the terrain is not a viable environment for these gourds, they wither after 24 hours.
Speed 25 feet
Melee
[Single Action]
fist +7 (Agile, Finesse),
Damage 1d4+2 bludgeoning plus ensnare
Ranged
[Single Action]
seed +9 (range increment 30 feet),
Damage 1d6+2 bludgeoning plus ensnare
Primal Innate Spells DC 15
- 4th