Gosreg
Gosregs are agents of the Dominion of the Black who insinuate themselves into humanoid societies to implement the goals of their sinister masters.
- AC
- 31
- HP
- 195
- Perc
- +21
- Fort
- +18
- Ref
- +23
- Will
- +22
- STR
- +3
- DEX
- +6
- CON
- +3
- INT
- +6
- WIS
- +5
- CHA
- +7
- jaws +21 2d10+7 piercing
- claw +21 2d8+7 slashing
- AC
- 31
- HP
- 195
- STR
- +3
- DEX
- +6
- CON
- +3
- INT
- +6
- WIS
- +5
- CHA
- +7
Gosregs are agents of the Dominion of the Black who insinuate themselves into humanoid societies to implement the goals of their sinister masters. They're generally tasked with observing and waiting, hiding in disguised forms until their location is ripe for harvest.
AC 31
Fort +18
Ref +23
Will +22
+1 status to all saves vs. magic
HP 195
Immunities
confused
Unsettled Aura (aura, mental, occult) 30 feet. Gosregs project a field of discordant energy that unsettles the minds of thinking creatures. Any non-mindless creature within 30 feet of a gosreg takes a –1 status penalty to Will saves.
Speed 25 feet
Melee
[Single Action]
jaws +21 (Finesse),
Damage 2d10+7 piercing plus 1d10 mental