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Monsters

Goldpebble

AC 21

commonAquaticBeast
Lvl 5AquaticBeast
AC
21
HP
90
Perc
+9
Fort
+15
Ref
+12
Will
+9
STR
+5
DEX
+3
CON
+4
INT
-3
WIS
+1
CHA
+1
Speed25 ft, swim 25 ft
Actions
  • fangs +15 1d8+5 piercing
  • tail +13 2d6+5 bludgeoning plus
AC
21
HP
90
STR
+5
DEX
+3
CON
+4
INT
-3
WIS
+1
CHA
+1

AC 21

Fort +15

Ref +12

Will +9

HP 90

Speed 25 feet, swim 25 feet

Melee

[Single Action]

fangs +15,

Damage 1d8+5 piercing plus 1d8 cold and pebblefang poison

Melee

[Single Action]

tail +13 (Agile, reach10 feet),

Damage 2d6+5 bludgeoning plus Grab

Chilling Currents [Two Actions] A goldpebble can cause the temperature of all water within a 30-foot emanation centered on itself to plummet for 1 minute. Any creature that starts its turn or enters the affected water takes 2d6 cold damage (DC 19 basic Fortitude save).