Gobmob Snake
A three-headed mutant goblin snake bickers with itself constantly, its ceaseless yammering distracting everyone unlucky enough to be nearby.
These bizarre mutant goblin snakes possess no fewer than three heads.
In play
Incessant Yammering (auditory, aura, linguistic) 15 feet. A gobmob snake's heads constantly bicker and snipe at one another, annoying and distracting anyone nearby. Each non-goblin creature that begins its turn in the aura must attempt a DC 21 Will save. On a failure, it takes a –1 status penalty to Perception checks and Will saves for 1 round. On a success, it is temporarily immune for 1 minute.
Infighting Whenever a gobmob snake critically fails at an attack roll or skill check, it must succeed at a DC 5 flat check or become slowed 1 as its heads argue over which of them is to blame.
Level 4
Perception +10 · Senses darkvision, scent (imprecise) 30 feet · Languages Common, Goblin; snake empathy · Skills Acrobatics +12, Athletics +10, Intimidation +9, Stealth +12, Survival +8
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +3 | +5 | +2 | -2 | +1 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 21 | +12 | +13 | +8 |
HP 60
Speed 25 feet, burrow 5 feet, swim 20 feet
Actions
- Melee Fangs [Single Action] +14 (Finesse, unarmed), Damage 2d6+5 piercing