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MonstersFey

Gnagrif

A burrowing earth-dweller reshapes the ground at will, tripping up anyone careless enough to cross its tunnels.

uncommonFeyGremlin

A burrowing earth-dweller with a hammer always in hand, the gnagrif shapes loose ground to its liking and trips up anyone who tries to cross its tunnels.

In play

Soften Stone [Reaction] Trigger A creature Strides or Steps into difficult terrain adjacent to the gnagrif; Effect The gnagrif gives the ground a hearty pound and it shifts beneath the triggering creature's feet. The triggering creature must succeed on a DC 18 Reflex save or fall prone.

Primal Innate Spells DC 16

Level 2

Perception +7 · Senses darkvision · Languages Undercommon · Skills Acrobatics +8, Athletics +6, Intimidation +6, Stealth +8, Survival +5

STRDEXCONINTWISCHA
+2+4+3-1-1+2
ACFortRefWill
18+9+10+5

HP 35 · Weaknesses cold iron 3

Speed 20 feet, burrow 10 feet, climb 10 feet

Actions

  • Melee Light hammer [Single Action] +10 (Agile), Damage 1d6+4 bludgeoning
  • Ranged Light hammer [Single Action] +10 (Agile, thrown 20 feet), Damage 1d6+4 bludgeoning