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Sorted A-ZMonsters
Glacial Worm
AC 36
uncommonAmphibiousAnimal
Lvl 16AmphibiousAnimalUncommon
- AC
- 36
- HP
- 370
- Perc
- +22
- Fort
- +30
- Ref
- +22
- Will
- +22
- STR
- +10
- DEX
- +0
- CON
- +8
- INT
- -5
- WIS
- +0
- CHA
- -1
Speed40 ft, swim 20 ft, burrow 40 ft
Actions
- jaws +32 3d12+13 piercing plus reach 15 ft
- body +30 2d8+12 bludgeoning reach 15 ft
- AC
- 36
- HP
- 370
- STR
- +10
- DEX
- +0
- CON
- +8
- INT
- -5
- WIS
- +0
- CHA
- -1
AC 36
Fort +30
Ref +22
Will +22
HP 370
(cold healing)
Immunities
cold
Cold Healing When a glacial worm is in extreme cold or surrounded by ice, it gains fast healing 10. When struck by a magical cold effect, a glacial worm regains Hit Points equal to half the cold damage the effect would otherwise deal.
Inexorable The glacial worm recovers from the paralyzed, slowed, and stunned conditions at the end of its turn. It's also immune to penalties to its Speeds and the immobilized condition, and it ignores difficult terrain and greater difficult terrain.
Leech Heat (aura, cold) 30 feet. A glacial worm's intense cold absorbs heat.