Giant Tick
A hog-sized parasite drops from cover to bury its barbed mouthpart in prey, riding along as it feeds and bleeding the wound if torn free.
A bloated, leathery parasite the size of a hog, the giant tick lurks in tall grass and low branches, dropping onto larger prey to bury its barbed mouthpart and gorge on blood. Its bite carries tick fever, and once it latches on, prying it loose is its own grim problem.
In play
- Attach When the giant tick Strikes a creature larger than itself, its barbed hypostome attaches it to that creature. This is similar to Grabbing the creature, but the giant tick moves with that creature rather than holding it in place. The giant tick is flat-footed while attached. If the giant tick is killed or pushed away while attached to a creature on which it has used Blood Drain, that creature takes 1 persistent bleed damage. Escaping the attachment or removing the giant tick in other ways doesn't cause bleed damage.
Level 1
Perception +6 · Senses darkvision · Skills Athletics +6, Stealth +6
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +1 | +3 | +4 | -5 | +1 | -5 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 16 | +9 | +6 | +4 |
HP 20
Speed 15 feet, climb 15 feet
Actions
- Melee Hypostome [Single Action] +8 (Finesse), Damage 1d6+1
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