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Giant Tardigrade

Recall Knowledge - Animal (Nature): DC 26

commonAmphibiousAnimal
Lvl 9AmphibiousAnimal
AC
23
HP
120
Perc
+16
Fort
+23
Ref
+16
Will
+16
STR
+4
DEX
+3
CON
+6
INT
-5
WIS
+3
CHA
+1
Speed25 ft, climb 25 ft
Actions
  • stylet +19 3d8+6 piercing
  • claws +19 3d6+6 slashing plus reach 10 ft
AC
23
HP
120
STR
+4
DEX
+3
CON
+6
INT
-5
WIS
+3
CHA
+1

Recall Knowledge - Animal

(Nature): DC 26

AC 23

Fort +23

Ref +16

Will +16

HP 120

Tun State [Free Action] Trigger The tardigrade would be reduced to 0 Hit Points or would die due to starvation, suffocation, or similar environmental causes; Frequency once per week; Requirements The tardigrade isn't already in tun state; Effect The giant tardigrade doesn't die but instead remains at 1 Hit Point and curls into a dry ball, called a tun. While in this tun state, the giant tardigrade is unconscious, doesn't need to eat, drink, or breathe, and doubles its resistance to 20. It remains in tun state indefinitely until covered in significant amounts of water, at which point it begins to rehydrate, gaining regeneration 5.