Giant Tardigrade
Recall Knowledge - Animal (Nature): DC 26
- AC
- 23
- HP
- 120
- Perc
- +16
- Fort
- +23
- Ref
- +16
- Will
- +16
- STR
- +4
- DEX
- +3
- CON
- +6
- INT
- -5
- WIS
- +3
- CHA
- +1
- stylet +19 3d8+6 piercing
- claws +19 3d6+6 slashing plus reach 10 ft
- AC
- 23
- HP
- 120
- STR
- +4
- DEX
- +3
- CON
- +6
- INT
- -5
- WIS
- +3
- CHA
- +1
Recall Knowledge - Animal
(Nature): DC 26
AC 23
Fort +23
Ref +16
Will +16
HP 120
Tun State [Free Action] Trigger The tardigrade would be reduced to 0 Hit Points or would die due to starvation, suffocation, or similar environmental causes; Frequency once per week; Requirements The tardigrade isn't already in tun state; Effect The giant tardigrade doesn't die but instead remains at 1 Hit Point and curls into a dry ball, called a tun. While in this tun state, the giant tardigrade is unconscious, doesn't need to eat, drink, or breathe, and doubles its resistance to 20. It remains in tun state indefinitely until covered in significant amounts of water, at which point it begins to rehydrate, gaining regeneration 5.