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Sorted A-ZMonsters
Giant Tapir
AC 18
commonAnimal
Lvl 2Animal
- AC
- 18
- HP
- 30
- Perc
- +8
- Fort
- +11
- Ref
- +7
- Will
- +6
- STR
- +4
- DEX
- +1
- CON
- +3
- INT
- -4
- WIS
- +2
- CHA
- +0
Speed25 ft
Actions
- jaws +10 1d8+6 piercing
- AC
- 18
- HP
- 30
- STR
- +4
- DEX
- +1
- CON
- +3
- INT
- -4
- WIS
- +2
- CHA
- +0
AC 18
Fort +11
Ref +7
Will +6
HP 30
Speed 25 feet; splayed toes
Melee
[Single Action]
jaws +10,
Damage 1d8+6 piercing
Grinding Bite [Single Action] Requirements The giant tapir's last action was a successful jaws Strike against a creature; Effect The tapir gnaws the target's flesh and muscle with its blunt teeth. The creature must attempt a DC 18 Fortitude save.
Critical Success The creature is unaffected.
Success The creature is enfeebled 1 until the start of its next turn.
Failure The creature takes 2d4 bludgeoning damage and is enfeebled 1 until the end of its next turn.
Critical Failure The creature takes 4d4 bludgeoning damage and is enfeebled 1 for 1 minute.