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Monsters

Giant Tapir

AC 18

commonAnimal
Lvl 2Animal
AC
18
HP
30
Perc
+8
Fort
+11
Ref
+7
Will
+6
STR
+4
DEX
+1
CON
+3
INT
-4
WIS
+2
CHA
+0
Speed25 ft
Actions
  • jaws +10 1d8+6 piercing
AC
18
HP
30
STR
+4
DEX
+1
CON
+3
INT
-4
WIS
+2
CHA
+0

AC 18

Fort +11

Ref +7

Will +6

HP 30

Speed 25 feet; splayed toes

Melee

[Single Action]

jaws +10,

Damage 1d8+6 piercing

Grinding Bite [Single Action] Requirements The giant tapir's last action was a successful jaws Strike against a creature; Effect The tapir gnaws the target's flesh and muscle with its blunt teeth. The creature must attempt a DC 18 Fortitude save.

Critical Success The creature is unaffected.

Success The creature is enfeebled 1 until the start of its next turn.

Failure The creature takes 2d4 bludgeoning damage and is enfeebled 1 until the end of its next turn.

Critical Failure The creature takes 4d4 bludgeoning damage and is enfeebled 1 for 1 minute.