Giant Seahorse
A horse-sized seahorse mount anchors its prehensile tail around a rider or piling, holding fast against currents that sweep others away.
A horse-sized seahorse, prized as a steed by aquatic folk—it can curl its prehensile tail around a piling or its rider and ride out a current that would sweep a lesser mount away.
In play
Anchor [Single Action] The seahorse wraps its tail around either a stationary object or its rider. A seahorse anchored to an object gains a +2 circumstance bonus to any defense against effects that would forcibly move it. An anchored rider gains the same benefit against effects that would forcibly knock it off the seahorse. The seahorse remains anchored until it Releases its grip, is knocked unconscious, or either it's forcibly moved away from the object or its rider is forcibly moved off it.
Level 3
Perception +10 · Senses low-light vision · Skills Athletics +11, Stealth +10
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +3 | +4 | -4 | +1 | +3 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 19 | +11 | +10 | +6 |
HP 58
Speed swim 30 feet
Actions
- Melee Snout [Single Action] +11, Damage 1d12+4 bludgeoning
- Melee Tail [Single Action] +11 (Agile), Damage 1d6+4 bludgeoning plus