Giant Rat
An oversized rodent too big to hide in the usual cracks, but its bite carries a creeping plague that lingers long after the fight.
Giant rats are enormous versions of the common vermin. They are typically found in abundant numbers, but since they cannot fit in the nooks where mundane rats typically hide, they are much easier to locate and exterminate.
In play
Putrid Plague (Disease) The sickened and unconscious conditions from putrid plague can't end or be reduced until the disease is cured; Saving Throw DC 14 Fortitude; Stage 1 carrier with no ill effect (1d4 hours), Stage 2 sickened 1 (1 day), Stage 3 sickened 1 and slowed 1 (1 day), Stage 4 unconscious (1 day), Stage 5 dead.
Level -1
Perception +5 · Senses low-light vision, scent (imprecise) 30 feet · Skills Acrobatics +5, Athletics +2, Stealth +5
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +1 | +3 | +2 | -4 | +1 | -3 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 15 | +6 | +7 | +3 |
HP 8
Speed 30 feet, climb 10 feet
Actions
- Melee Jaws [Single Action] +7 (Agile, Finesse), Damage 1d6+1 piercing
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