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Giant Porcupine

Closing to melee against this creature backfires — it drives quills into anyone reckless enough to land a close hit.

commonAnimal

A bristling boulder of black-and-white quills, the giant porcupine would rather be left alone — and makes anyone who crowds it regret the choice.

In play

Passive Points A creature that hits a porcupine with an unarmed Strike or a non-reach melee Strike takes 1d8 piercing damage (basic Reflex save). On a critical failure, the creature also takes 1d4 persistent piercing damage as the quills hook into its flesh.

Embed Quill A creature damaged by the porcupine's quills Strike must succeed at a DC 18 Reflex save or some of the quills remain embedded in its body, dealing 1d4 persistent piercing damage.

Rearward Rush [Two Actions] Effect The porcupine scuttles backward, quills extended.

Level 2

Perception +8 · Senses low-light vision, scent (imprecise) 30 feet · Skills Athletics +8

STRDEXCONINTWISCHA
+4+2+4-4+2+0
ACFortRefWill
18+10+8+6

HP 32

Speed 25 feet

Actions

  • Melee Quills [Single Action] +11, Damage 1d8+4 piercing
  • Melee Tail [Single Action] +11, Damage 1d6+4 bludgeoning

Pathfinder Second Edition material on Narrative Nexus is used under the ORC License or the Open Game License v1.0a, with each entry's notice naming the license that applies. Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

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