Showing0entries
Sorted A-Z
MonstersAnimal

Giant Hermit Crab

A giant hermit crab hauls its stolen shell across the shoreline, retreating inside to lash out at anyone who tries to pry it free.

commonAmphibiousAnimal

A giant hermit crab hauls a borrowed shell across the shallows and shoreline, snapping at anything that strays too close. When threatened it retreats into its armored home, lashing out at any fool who tries to pry it loose.

In play

Protective Pinch [Reaction] Trigger A creature adjacent to the hermit crab attempts to Strike the hermit crab while it is Retracted; Effect The hermit crab makes a big claw Strike against the triggering creature.

Constrict [Single Action] 1d8+6 bludgeoning, DC 22

Retract [Single Action] The hermit crab curls fully into its shell to protect itself.

Level 5

Perception +13 · Senses darkvision, tremorsense (imprecise) 15 feet · Skills Acrobatics +9, Athletics +15, Stealth +9

STRDEXCONINTWISCHA
+6+2+4-4+2+0
ACFortRefWill
21+15+9+9

HP 114 · Weaknesses bludgeoning 5

Speed 20 feet, climb 10 feet, swim 15 feet

Actions

  • Melee Big claw [Single Action] +15, Damage 2d8+8 piercing plus
  • Melee Claw [Single Action] +15 (Agile), Damage 2d4+8 piercing