Giant Bat
While big bats are certainly not uncommon in dark caves and abandoned ruins and may instill fear in squeamish spelunkers, the so-called giant bat is a true…
- AC
- 18
- HP
- 30
- Perc
- +11
- Fort
- +9
- Ref
- +8
- Will
- +7
- STR
- +4
- DEX
- +2
- CON
- +3
- INT
- -4
- WIS
- +3
- CHA
- -2
- fangs +9 1d10+4 piercing
- wing +9 1d6+4 slashing
- AC
- 18
- HP
- 30
- STR
- +4
- DEX
- +2
- CON
- +3
- INT
- -4
- WIS
- +3
- CHA
- -2
While big bats are certainly not uncommon in dark caves and abandoned ruins and may instill fear in squeamish spelunkers, the so-called giant bat is a true monster, weighing well over 100 pounds and having a wingspan of nearly 15 feet. It primarily eats fruit and bugs, but can be incited to violence through fear or hunger.
AC 18
Fort +9
Ref +8
Will +7
HP 30
Wing Thrash [Reaction] Trigger An adjacent enemy damages the giant bat; Effect The bat makes one or two wing Strikes—one against the triggering creature and one against another adjacent creature.
Speed 15 feet, fly 30 feet
Melee
[Single Action]
fangs +9,
Damage 1d10+4 piercing
Melee
[Single Action]
wing +9 (Agile),
Damage 1d6+4 slashing