Giant Badger
A violent, territorial predator that eats anything from rabbits to livestock, and turns berserk once truly threatened.
The violent, territorial giant badger is a relentless predator. An obligate carnivore, it can consume prey that ranges from rabbits to deer, livestock, and even the occasional adventurer.
In play
Ferocity [Reaction]
Badger Rage [Single Action] (Concentrate, emotion, mental) The giant badger enters a state of pure rage that lasts for 1 minute, until there are no enemies it can perceive, or until it falls unconscious, whichever comes first. While raging, the giant badger has AC 17, its jaws Strike deals 1d8+8 damage, and its claw Strike deals 1d6+6 damage.
Level 2
Perception +8 · Senses low-light vision, scent (imprecise) 30 feet · Skills Athletics +8, Stealth +7
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +1 | +3 | -4 | +3 | -1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 18 | +10 | +6 | +8 |
HP 30
Speed 25 feet, burrow 10 feet
Actions
- Melee Jaws [Single Action] +11, Damage 1d8+4 piercing
- Melee Claw [Single Action] +11 (Agile), Damage 1d6+4 slashing
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