Ghoul Crocodile
An undead crocodile lurks in fetid water, dragging the living under and feeding on the dead to knit its own rotting wounds.
A crocodile turned to undeath, its hide gone gray and its bite carrying rot. It lurks in fetid water, dragging the living under to gorge on the dead.
It has negative healing.
Aquatic Ambush [Single Action] 35 feet
Consume Flesh [Single Action] (Manipulate) Requirements The ghoul crocodile is adjacent to the corpse of a creature that died within the last hour; Effect The ghoul crocodile devours a chunk of the corpse and regains 2d6 Hit Points. It can regain HP from any given corpse only once.
Level 4
Perception +11 · Senses corpse scent (imprecise), darkvision · Skills Athletics +12, Stealth +9
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +1 | +3 | -5 | +1 | -4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 20 | +14 | +11 | +8 |
HP 60 · Immunities death effects, disease, paralyzed, poison, unconscious
Speed 20 feet, swim 25 feet
Actions
- Melee Jaws [Single Action] +14, Damage 2d8+6 piercing
- Melee Tail [Single Action] +14 (Agile), Damage 2d6+6 bludgeoning