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Ghoul Crocodile
AC 20
uncommonAmphibiousGhoulUndead
Lvl 4AmphibiousGhoulUncommonUndead
- AC
- 20
- HP
- 60
- Perc
- +11
- Fort
- +14
- Ref
- +11
- Will
- +8
- STR
- +4
- DEX
- +1
- CON
- +3
- INT
- -5
- WIS
- +1
- CHA
- -4
Speed20 ft, swim 25 ft
Actions
- jaws +14 2d8+6 piercing
- tail +14 2d6+6 bludgeoning
- AC
- 20
- HP
- 60
- STR
- +4
- DEX
- +1
- CON
- +3
- INT
- -5
- WIS
- +1
- CHA
- -4
AC 20
Fort +14
Ref +11
Will +8
HP 60
(negative healing)
Immunities
death effects, disease, paralyzed, poison, unconscious
Speed 20 feet, swim 25 feet
Melee
[Single Action]
jaws +14,
Damage 2d8+6 piercing plus ghoul fever and Grab
Melee
[Single Action]
tail +14 (Agile),
Damage 2d6+6 bludgeoning and paralysis
Aquatic Ambush [Single Action] 35 feet
Consume Flesh [Single Action] (Manipulate) Requirements The ghoul crocodile is adjacent to the corpse of a creature that died within the last hour; Effect The ghoul crocodile devours a chunk of the corpse and regains 2d6 Hit Points. It can regain HP from any given corpse only once.