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Monsters

Ghoul Crocodile

AC 20

uncommonAmphibiousGhoulUndead
Lvl 4AmphibiousGhoulUncommonUndead
AC
20
HP
60
Perc
+11
Fort
+14
Ref
+11
Will
+8
STR
+4
DEX
+1
CON
+3
INT
-5
WIS
+1
CHA
-4
Speed20 ft, swim 25 ft
Actions
  • jaws +14 2d8+6 piercing
  • tail +14 2d6+6 bludgeoning
AC
20
HP
60
STR
+4
DEX
+1
CON
+3
INT
-5
WIS
+1
CHA
-4

AC 20

Fort +14

Ref +11

Will +8

HP 60

(negative healing)

Immunities

death effects, disease, paralyzed, poison, unconscious

Speed 20 feet, swim 25 feet

Melee

[Single Action]

jaws +14,

Damage 2d8+6 piercing plus ghoul fever and Grab

Melee

[Single Action]

tail +14 (Agile),

Damage 2d6+6 bludgeoning and paralysis

Aquatic Ambush [Single Action] 35 feet

Consume Flesh [Single Action] (Manipulate) Requirements The ghoul crocodile is adjacent to the corpse of a creature that died within the last hour; Effect The ghoul crocodile devours a chunk of the corpse and regains 2d6 Hit Points. It can regain HP from any given corpse only once.