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Monsters

Ghostly Guard

AC 35

rareGhostIncorporealSpiritUndead
Lvl 15GhostIncorporealRareSpiritUndead
AC
35
HP
210
Perc
+29
Fort
+23
Ref
+27
Will
+29
STR
-5
DEX
+4
CON
+0
INT
+4
WIS
+6
CHA
+6
Speedfly 30 ft
Actions
  • ghostly rapier +27 3d6+12 negative
AC
35
HP
210
STR
-5
DEX
+4
CON
+0
INT
+4
WIS
+6
CHA
+6

AC 35

Fort +23

Ref +27

Will +29

HP 210

(negative healing, rejuvenation)

Immunities

death effects, disease, paralyzed, poison, precision, unconscious

Rejuvenation (divine, necromancy) Slaying or forgiving Nyrissa allows the ghostly guards to move on to their long-delayed afterlives, as does achieving a critical success with Forgive Foe.

Speed fly 30 feet

Melee

[Single Action]

ghostly rapier +27 (deadly d8, Finesse),

Damage 3d6+12 negative plus 2d6 bleed

Ectoplasmic Maneuver [Single Action] (Attack) The ghostly guard lashes out with a whipping strand of solid ectoplasm against a target within 15 feet, in an attempt to Disarm, Shove, or Trip the foe.