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Sorted A-ZMonsters
Ghonhatine
AC 30
commonAberration
Lvl 10Aberration
- AC
- 30
- HP
- 175
- Perc
- +19
- Fort
- +22
- Ref
- +17
- Will
- +19
- STR
- +7
- DEX
- +3
- CON
- +6
- INT
- -2
- WIS
- +5
- CHA
- +3
Speed35 ft
Actions
- jaws +23 2d12+10 piercing reach 10 ft
- claw +23 2d10+10 slashing reach 10 ft
- vomit +19 5d6 acid 20 ft
- AC
- 30
- HP
- 175
- STR
- +7
- DEX
- +3
- CON
- +6
- INT
- -2
- WIS
- +5
- CHA
- +3
AC 30
Fort +22
Ref +17
Will +19
HP 175
Immunities
disease
Stench (aura, olfactory) 30 feet. A creature entering the aura or starting its turn in the aura must succeed at a DC 26 Fortitude save or become sickened 1 (plus slowed 1 for as long as it's sickened on a critical failure). While within the aura, affected creatures take a –2 circumstance penalty to saves against disease and to recover from the sickened condition. A creature that succeeds at its save is temporarily immune for 1 minute.
Speed 35 feet
Melee
[Single Action]
jaws +23 (reach 10 feet),
Damage 2d12+10 piercing plus 1d6 persistent acid
Melee
[Single Action]
claw +23 (Agile, reach 10 feet),
Damage 2d10+10 slashing