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Ghast Outlaw
AC 28
uncommonGhoulUndead
Lvl 9GhoulUncommonUndead
- AC
- 28
- HP
- 155
- Perc
- +15
- Fort
- +18
- Ref
- +20
- Will
- +16
- STR
- +4
- DEX
- +6
- CON
- +3
- INT
- +0
- WIS
- +3
- CHA
- +1
Speed30 ft, burrow 5 ft
Actions
- jaws +21 2d8+8 piercing
- claw +21 2d6+8 slashing
- AC
- 28
- HP
- 155
- STR
- +4
- DEX
- +6
- CON
- +3
- INT
- +0
- WIS
- +3
- CHA
- +1
AC 28
Fort +18
Ref +20
Will +16
HP 155
(negative healing)
Immunities
death effects, disease, paralyzed, poison, unconscious
Stench (aura, olfactory) 10 feet. A creature entering the aura or starting its turn in the aura must succeed at a DC 26 Fortitude save or become sickened 1 (plus slowed 1 as long as it's sickened on a critical failure). While within the aura, the creature takes a –2 circumstance penalty to saves against disease and to recover from the sickened condition. A creature that succeeds at its save is temporarily immune for 1 minute.
Attack of Opportunity [Reaction]
Speed 30 feet, burrow 5 feet
Melee
[Single Action]
jaws +21 (Finesse),
Damage 2d8+8 piercing plus ghast fever and paralysis