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MonstersFey

Gathlain Wanderer

A half-plant faerie flits through the woods playing tricks and binding pursuers in living roots, then bursts into poison mist if killed.

uncommonFeyPlant

A winged faerie grown from seed and stem, half plant and half fey, the gathlain wanderer flits through deep woods playing tricks and binding the unwary in living roots. Quick to mischief and quicker to flee, it fights with dagger and bow until cornered.

In play

  • Final Jape When the gathlain dies, their wings explode into a cloud of toxic mist. Each creature within a 5-foot emanation takes 1d6 poison damage (DC 18 basic Fortitude save).
  • Hide and Seek The gathlain ignores difficult terrain from non-magical foliage.
  • Rootbound [Two Actions] Requirements The gathlain isn't using their wings to fly; Effect The gathlain sprouts woody roots from the tips of their wings that bind an adjacent creature's limbs.

Level 1

Perception +6 · Senses low-light vision · Languages Common, Sylvan · Skills Acrobatics +7, Deception +5, Forest Lore +5, Nature +4, Performance +5, Society +3, Stealth +7, Survival +4

STRDEXCONINTWISCHA
+2+4+0+0+1+2
ACFortRefWill
17+5+9+6

HP 14 · Weaknesses cold iron 2

Speed 20 feet, fly 30 feet

Actions

  • Melee Dagger [Single Action] +9 (Agile, Finesse, versatile S), Damage 1d4+2 piercing
  • Ranged Shortbow [Two Actions] +9 (range 60 ft, deadly d10), Damage 1d6 piercing