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Monsters

Gale Frenzy

AC 28

rareAirBeastHumanoidTroop
Lvl 9AirBeastHumanoidRareTroop
AC
28
HP
150
Perc
+17
Fort
+15
Ref
+20
Will
+17
STR
+4
DEX
+5
CON
+0
INT
-1
WIS
+4
CHA
+4
Speed20 ft, fly 60 ft
AC
28
HP
150
STR
+4
DEX
+5
CON
+0
INT
-1
WIS
+4
CHA
+4

AC 28

Fort +15

Ref +20

Will +17

HP 150

(4 segments)

Stench (aura, olfactory) 30 feet, DC 25

Troop Defenses

Speed 20 feet, fly 60 feet; troop movement

Distracting Whispers [Two Actions] (Air, auditory, mental, primal) A gale frenzy can focus all of their whispered words in a cacophony of unsettling and distracting threats, lies, and taunts, assaulting the minds of those they target with the plethora of distinct sounds. The gale frenzy fills the mind of one creature within 90 feet with wind-borne distractions, dealing 10d6 mental damage. The creature must attempt a DC 28 Will save with the following results.