Furnerico
A shambling tide of corrupted slime fouls the air long before it's seen, its clinging stench sickening anyone nearby who lacks a wet escape.
A furnerico is a shambling reek of corrupted slime, a living tide of rot that fouls the air long before it comes into view. The stench it carries clings to everything it touches.
In play
Fetid Aura (aura, olfactory) 80 feet. A creature entering or beginning its turn in a furnerico's fetid aura must succeed at a DC 31 Fortitude or be sickened 1; the creature also becomes enfeebled 1 until the end of their next turn. A creature that succeeds at its save is temporarily immune to all furnerico fetid auras for 1 minute.
Hydrophobic A furnerico avoids water and won't willingly approach within five feet of a body of water. It won't initiate an attack against any creature that's soaking wet with water or that has the water trait.
Level 14
Perception +24 · Senses scent (precise) 60 feet · Skills Athletics +28, Stealth +25
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +8 | +5 | +8 | -4 | +4 | -3 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 33 | +28 | +23 | +24 |
HP 320 · Immunities acid, disease · Resistances bludgeoning 15, piercing 15, poison 15 · Weaknesses slashing 15
Speed 15 feet, climb 30 feet
Actions
- Melee Pseudopod [Single Action] +28 (reach 10 ft), Damage 3d12+14 bludgeoning
- Ranged Acidic slime [Single Action] +25 (range 60 ft), Damage 4d6 acid plus 3d6 persistent acid