Fuath
Despite their small size, fuaths are shipwreckers incarnate. In the dark of night, these gremlins sever ratlines, slash sails, smash sextants, and soil…
- AC
- 16
- HP
- 18
- Perc
- +8
- Fort
- +5
- Ref
- +9
- Will
- +6
- STR
- +1
- DEX
- +4
- CON
- +2
- INT
- +1
- WIS
- +3
- CHA
- -1
- claw +9 1d6+1 slashing
- dart +9 1d4+1 piercing 20 ft
- AC
- 16
- HP
- 18
- STR
- +1
- DEX
- +4
- CON
- +2
- INT
- +1
- WIS
- +3
- CHA
- -1
Despite their small size, fuaths are shipwreckers incarnate. In the dark of night, these gremlins sever ratlines, slash sails, smash sextants, and soil provisions.
AC 16
Fort +5
Ref +9
Will +6
HP 18
Vulnerable to Sunlight A fuath becomes drained 1 (or increases its drained condition by 1) after every consecutive hour they're exposed to sunlight. Being submerged in more than a foot of water prevents the sunlight from harming the fuath.
Speed 20 feet, swim 30 feet
Melee
[Single Action]
claw +9 (Agile, finesse),
Damage 1d6+1 slashing
Ranged
[Single Action]
dart +9 (Agile, range increment 20 feet),
Damage 1d4+1 piercing