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Monsters

Frost Worm

AC 33

commonAnimalCold
Lvl 12AnimalCold
AC
33
HP
225
Perc
+22
Fort
+24
Ref
+22
Will
+20
STR
+7
DEX
+4
CON
+6
INT
-4
WIS
+4
CHA
+0
Speed25 ft, burrow 10 ft
Actions
  • jaws +25 3d8+10 piercing
AC
33
HP
225
STR
+7
DEX
+4
CON
+6
INT
-4
WIS
+4
CHA
+0

AC 33

Fort +24

Ref +22

Will +20

HP 225

Immunities

cold

Death Throes (cold, evocation, primal) When a frost worm dies, it explodes in a 100-foot burst of searing cold blood. All creatures and objects in range take 10d8 cold damage (DC 29 basic Reflex save).

Worm Chill (aura, cold, evocation, primal) 5 feet. A creature that enters or begins its turn in the emanation takes 3d6 cold damage (DC 29 basic Reflex save).

Freezing Blood [Reaction] (cold) Trigger The frost worm takes piercing or slashing damage; Effect The frost worm's freezing blood sprays out on a random creature within 10 feet of the frost worm. That creature takes 7d6 cold damage (DC 29 basic Reflex save).

Speed 25 feet, burrow 10 feet