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Monsters

Forge-Spurned

AC 22

uncommonFireUndead
Lvl 5FireUncommonUndead
AC
22
HP
75
Perc
+11
Fort
+15
Ref
+9
Will
+11
STR
+5
DEX
+2
CON
+4
INT
+1
WIS
+2
CHA
+0
Speed20 ft
Actions
  • soul chain +15 2d8+5 slashing
  • warhammer +14 1d8+7 bludgeoning
AC
22
HP
75
STR
+5
DEX
+2
CON
+4
INT
+1
WIS
+2
CHA
+0

AC 22

Fort +15

Ref +9

Will +11

HP 75

(eternal damnation, negative healing)

Immunities

death effects, disease, fire, paralyzed, poison, unconscious

Eternal Damnation (divine, necromancy) As long as their soul chain remains intact, a forge-spurned can't be truly destroyed. They rise again fully healed at the next sundown, even if their physical body was destroyed.

Searing Heat (fire) A creature who touches a forge-spurned (including by Grappling them or hitting them with an unarmed attack) takes 2d6 fire damage with a DC 21 basic Reflex save.

Speed 20 feet

Melee

[Single Action]

soul chain +15 (Disarm, Trip),

Damage 2d8+5 slashing plus 1d6 fire