Fluxwraith
This undead can't be healed conventionally and eventually reaches for Time Stop, leaving victims paralyzed while futures that never happen flood their minds.
A fluxwraith is a knot of stolen time given a wraith's hunger, drifting through the air to brush enemies out of step with the moment and flood their minds with futures that never come. It has negative healing.
Its time-shifting touch carries time shift, and its temporal fracturing ray inflicts terrible foresight.
In play
Occult Innate Spells DC 39, attack +31
- Cantrips (9th) Daze
- 2nd Mirror Image
- 3rd Haste (self only)
- 7th Cast into Time, Day's Weight, Paralyze
- 8th Déjà Vu (at will)
- 10th Time Stop
Level 17
Perception +35 · Senses darkvision 60 feet, lifesense (imprecise) 60 feet · Languages Common, Necril; plus any four languages (typically ancient languages) · Skills Acrobatics +34, Arcana +30, Intimidation +29, Occultism +30, Stealth +28
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| -5 | +9 | +0 | +5 | +7 | +6 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 39 | +25 | +34 | +30 |
HP 250 · Immunities death effects, disease, paralyzed, poison, precision, unconscious · Resistances all damage 15 (except force, _ghost touch_, or positive, double resistance vs. non-magical)
Speed fly 40 feet
Actions
- Melee Time-shifting touch [Single Action] +34 (Agile, Finesse, Magical), Damage 3d8+14 force
- Ranged Temporal fracturing ray [Single Action] +34 (range 30 ft, Magical), Damage 3d6+14 mental