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Firewyrm

A serpent of living lava answers its own death with one last act of violence, detonating in a wash of fire across everyone nearby.

commonElementalFire

Firewyrms live in tubes of molten lava found throughout the Plane of Fire. These strange environments often connect to volcanoes on mortal worlds, giving firewyrms access to a wide variety of prey.

In play

Explosion (fire) When the firewyrm dies, it explodes, dealing 6d6 fire damage to each creature in a 10-foot emanation (DC 28 basic Reflex save).

Intense Heat (aura, fire) 10 feet, 4d6 fire, DC 25 basic Reflex

Level 9

Perception +16 · Senses darkvision, smoke vision · Languages Pyric · Skills Acrobatics +20

STRDEXCONINTWISCHA
+5+5+4-1+3+0
ACFortRefWill
28+18+20+15

HP 165 · Immunities bleed, fire, paralyzed, poison, sleep · Weaknesses cold 10, water 10

Speed 60 feet

Actions

  • Melee Tail [Single Action] +20 (reach 15 ft), Damage 2d8+11 fire plus 2d8 persistent fire
  • Ranged Fire mote [Single Action] +20 (range 60 ft), Damage 2d8+6 fire

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