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Firewyrm
A serpent of living lava answers its own death with one last act of violence, detonating in a wash of fire across everyone nearby.
commonElementalFire
Firewyrms live in tubes of molten lava found throughout the Plane of Fire. These strange environments often connect to volcanoes on mortal worlds, giving firewyrms access to a wide variety of prey.
In play
Explosion (fire) When the firewyrm dies, it explodes, dealing 6d6 fire damage to each creature in a 10-foot emanation (DC 28 basic Reflex save).
Intense Heat (aura, fire) 10 feet, 4d6 fire, DC 25 basic Reflex
Level 9
Perception +16 · Senses darkvision, smoke vision · Languages Pyric · Skills Acrobatics +20
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +5 | +5 | +4 | -1 | +3 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 28 | +18 | +20 | +15 |
HP 165 · Immunities bleed, fire, paralyzed, poison, sleep · Weaknesses cold 10, water 10
Speed 60 feet
Actions
- Melee Tail [Single Action] +20 (reach 15 ft), Damage 2d8+11 fire plus 2d8 persistent fire
- Ranged Fire mote [Single Action] +20 (range 60 ft), Damage 2d8+6 fire