Firewyrm
Firewyrms live in tubes of molten lava found throughout the Plane of Fire. These strange environments often connect to volcanoes on mortal worlds, giving…
- AC
- 28
- HP
- 165
- Perc
- +16
- Fort
- +18
- Ref
- +20
- Will
- +15
- STR
- +5
- DEX
- +5
- CON
- +4
- INT
- -1
- WIS
- +3
- CHA
- +0
- tail +20 2d8+11 fire reach 15 ft
- fire mote +20 2d8+6 fire 60 ft
- AC
- 28
- HP
- 165
- STR
- +5
- DEX
- +5
- CON
- +4
- INT
- -1
- WIS
- +3
- CHA
- +0
Firewyrms live in tubes of molten lava found throughout the Plane of Fire. These strange environments often connect to volcanoes on mortal worlds, giving firewyrms access to a wide variety of prey.
AC 28
Fort +18
Ref +20
Will +15
HP 165
(explosion)
Immunities
bleed, fire, paralyzed, poison, sleep
Explosion (fire) When the firewyrm dies, it explodes, dealing 6d6 fire damage to each creature in a 10-foot emanation (DC 28 basic Reflex save).
Intense Heat(aura, fire) 10 feet, 4d6 fire, DC 25 basic Reflex
Speed 60 feet
Melee
[Single Action]
tail +20 (reach 15 feet),
Damage 2d8+11 fire plus 2d8 persistent fire
Ranged
[Single Action]
fire mote +20 (range increment 60 feet),
Damage 2d8+6 fire