Fate's Prophet
A succubus lures victims close with promises of desire, but her power curdles into vulnerability the instant seduction is flatly refused.
Fate's Prophet is a succubus who trades in desire and destiny, luring victims close with promises before her claws find them — yet her power curdles the instant her seduction is refused.
Rejection Vulnerability As succubi are beings of pure lust, creatures that reject their lust can metaphysically harm them. When a succubus fails a Diplomacy check to Embrace or Request, or when a creature succeeds at its save against a succubus's mental spell or ability, the succubus takes 4d6 mental damage. For one hour after causing mental damage to a succubus in this way, a creature can deal 4d6 mental damage to the succubus with a successful Demoralize incorporating its rejection.
Level 14
Perception +25 · Senses darkvision, _true seeing_ · Languages Abyssal, Celestial, Common, Draconic, Elven, Gnomish, Varisian; telepathy 100 feet, _tongues_ · Skills Abyss Lore +25, Acrobatics +25, Deception +30, Diplomacy +28, Intimidation +28, Religion +25, Stealth +25, Thievery +25
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +5 | +4 | +5 | +5 | +8 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 35 | +24 | +25 | +27 |
HP 255 · Weaknesses cold iron 15, good 15
Speed 25 feet, fly 35 feet
Actions
- Melee Claw [Single Action] +27 (Agile, Evil, Finesse, Magical), Damage 3d8+10 slashing plus 1d6 evil
- Ranged Hand crossbow [Single Action] +28 (Magical), Damage 2d6 piercing
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