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Falrok
AC 37
uniqueGhoulUndead
Lvl 14GhoulUndeadUnique
- AC
- 37
- HP
- 250
- Perc
- +28
- Fort
- +26
- Ref
- +29
- Will
- +23
- STR
- +4
- DEX
- +8
- CON
- +5
- INT
- +3
- WIS
- +2
- CHA
- +6
Speed30 ft, burrow 20 ft
Actions
- jaws +30 3d8+12 piercing
- claw +30 3d6+12 slashing
- AC
- 37
- HP
- 250
- STR
- +4
- DEX
- +8
- CON
- +5
- INT
- +3
- WIS
- +2
- CHA
- +6
AC 37
Fort +26
Ref +29
Will +23
+3 status to all saves vs. positive
HP 250
(negative healing)
Immunities
death effects, disease, paralyzed, poison, unconscious
Stench (aura, olfactory) 10 feet. A creature entering the aura or starting its turn there must succeed at a DC 34 Fortitude save or become sickened 1 (plus slowed 1 as long as it's sickened on a critical failure). While within the aura, the creature takes a –2 circumstance penalty to saves against disease and to recover from the sickened condition. A creature that succeeds at its save is temporarily immune for 1 minute.
Opportune Backstab [Reaction] Trigger A creature within Falrok's melee reach is hit by a melee attack from one of his allies.