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Monsters

Falrok

AC 37

uniqueGhoulUndead
Lvl 14GhoulUndeadUnique
AC
37
HP
250
Perc
+28
Fort
+26
Ref
+29
Will
+23
STR
+4
DEX
+8
CON
+5
INT
+3
WIS
+2
CHA
+6
Speed30 ft, burrow 20 ft
Actions
  • jaws +30 3d8+12 piercing
  • claw +30 3d6+12 slashing
AC
37
HP
250
STR
+4
DEX
+8
CON
+5
INT
+3
WIS
+2
CHA
+6

AC 37

Fort +26

Ref +29

Will +23

+3 status to all saves vs. positive

HP 250

(negative healing)

Immunities

death effects, disease, paralyzed, poison, unconscious

Stench (aura, olfactory) 10 feet. A creature entering the aura or starting its turn there must succeed at a DC 34 Fortitude save or become sickened 1 (plus slowed 1 as long as it's sickened on a critical failure). While within the aura, the creature takes a –2 circumstance penalty to saves against disease and to recover from the sickened condition. A creature that succeeds at its save is temporarily immune for 1 minute.

Opportune Backstab [Reaction] Trigger A creature within Falrok's melee reach is hit by a melee attack from one of his allies.