Failed Prophet
A broken visionary drags the unwary into the shattered wreckage of its own ruined mind, stunning or trapping anyone caught nearby.
A failed prophet is a broken visionary whose foretold revelation never came, leaving its mind a shattered labyrinth of false futures. Now it drags the unwary into the wreckage of its own ruined psyche.
In play
Broken Mindscape (aura, illusion, incapacitation, mental) 30 feet, A creature entering the aura or starting its turn in the aura must attempt a DC 27 Will save.
Critical Success The creature is unaffected and becomes immune to broken mindscape for 1 minute.
Success The creature is stunned 1 as disjointed visions of the failed prophet's mindscape assail its senses.
Failure The creature's mind is pulled into the failed prophet's mindscape.
Level 10
Perception +20 · Senses darkvision, wealthsense (imprecise) 60 feet · Languages Common, Dwarven · Skills Diplomacy +20, Mercantile Lore +26, Occultism +23, Thievery +23
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +7 | +3 | +5 | +5 | +7 | +6 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 30 | +20 | +17 | +23 |
HP 175 · Immunities bleed, death effects, disease, doomed, drained, fatigued, healing, nonlethal attacks, paralyzed, poison, sickened, unconscious, vitality, void · Resistances cold 10, electricity 10, physical 10 (except magical bludgeoning) · Weaknesses spirit 10
Speed 25 feet
Actions
- Melee Fist [Single Action] +24 (reach 10 ft, Magical), Damage 2d10+11 bludgeoning plus