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MonstersUndead

Excorion

A horror of pulsing blood vessels anchors itself to the earth by ropy tendrils, nearly impossible to move, and spits gore at intruders.

uncommonUndead

A horror of pulsing blood vessels that drags itself across the ground on ropy red tendrils, anchored to the earth and nearly impossible to move. It spits gouts of its own gore at anything that comes near.

In play

Vein Walker The excorion moves about by way of hundreds of pulsating blood vessels, which stretch from its body in dozens of tight, ropy bundles and anchor it to the ground. An excorion can't be Tripped, Shoved, or otherwise forcibly moved except by magic, and the excorion ignores difficult terrain (but not greater difficult terrain).

Level 7

Perception +18 · Senses darkvision · Skills Acrobatics +16, Athletics +17, Stealth +16

STRDEXCONINTWISCHA
+4+5+4-3+1+0
ACFortRefWill
24+17+18+14

HP 160 · Immunities death effects, disease, mental, paralyzed, poison, unconscious · Weaknesses positive 10, slashing 5

Speed 35 feet

Actions

  • Melee Fist [Single Action] +18 (Agile, Finesse), Damage 2d8+8 bludgeoning plus
  • Ranged Bloody spew [Single Action] +18 (range 20 ft), Damage 3d6+4 bludgeoning