Evindra
A nereid of grave, watery beauty turns invisible beneath still water and delivers a touch that carries deadly venom.
Evindra is a nereid of grave and watery beauty, a primal spirit whose very touch is venom and whose body vanishes beneath the surface of still water. She commands the deep with a sorrow that runs as cold as the current.
In play
Watery Transparency (primal, transmutation, water) When underwater, the nereid's body is invisible. The nereid can dismiss or resume this transparency as an action that has the concentrate trait.
Primal Innate Spells DC 33
- 5th Control Water
- 6th Elemental Form (×3; water only), Restoration (×3), Suggestion
- 7th Heal (×3), Summon Elemental (water elementals only)
Level 13
Perception +24 · Senses low-light vision · Languages Aquan, Common, Sylvan · Skills Athletics +17, Deception +27, Diplomacy +27, First World Lore +25, Stealth +27
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +0 | +8 | +5 | +4 | +5 | +8 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 35 | +22 | +27 | +24 |
HP 210 · Immunities poison · Weaknesses cold iron 15
Speed 25 feet, swim 50 feet
Actions
- Melee Poisonous touch [Single Action] +27 (Agile, Finesse, Magical), Damage 8d6 poison