Esobok
A squat, crocodile-skulled guard dog of the Boneyard pounces and locks its jaws in a grab, vanishing at will to ambush trespassers.
Esoboks are brute hunters and pugnacious sentinels who serve as the guard dogs of the Boneyard. These squat, powerful quadrupeds have a frill of dark feathers around their distinctive heads which resemble a crocodile skull.
The esobok's jaws Strike applies Grab, and both its jaws and claw Strikes deal shepherd's touch.
Divine Innate Spells DC 17
- 2nd Invisibility (×3; self only)
Pounce [Single Action] The esobok Strides and then makes a Strike.
Level 3
Perception +12 · Senses darkvision, lifesense 60 feet, scent (imprecise) 60 feet · Languages Chthonian, Diabolic, Empyrean, Requian · Skills Acrobatics +8, Athletics +8, Intimidation +9, Religion +4, Stealth +8, Survival +10
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +3 | +3 | +4 | -3 | +3 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 18 | +11 | +8 | +8 |
HP 55 · Immunities death effects, disease · Resistances poison 5, void 5
Speed 30 feet
Actions
- Melee Jaws [Single Action] +12 (Magical), Damage 1d10+3 piercing plus
- Melee Claw [Single Action] +12 (Agile, Magical), Damage 1d6+3 slashing