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Monsters

Esobok

Esoboks are brute hunters and pugnacious sentinels who serve as the guard dogs of the Boneyard.

commonMonitorPsychopomp
Lvl 3MonitorPsychopomp
AC
18
HP
55
Perc
+12
Fort
+11
Ref
+8
Will
+8
STR
+3
DEX
+3
CON
+4
INT
-3
WIS
+3
CHA
+2
Speed30 ft
Actions
  • jaws +12 1d10+3 piercing plus
  • claw +12 1d6+3 slashing
AC
18
HP
55
STR
+3
DEX
+3
CON
+4
INT
-3
WIS
+3
CHA
+2

Esoboks are brute hunters and pugnacious sentinels who serve as the guard dogs of the Boneyard. These squat, powerful quadrupeds have a frill of dark feathers around their distinctive heads which resemble a crocodile skull.

AC 18

Fort +11

Ref +8

Will +8

HP 55

Immunities

death effects, disease

Speed 30 feet

Melee

[Single Action]

jaws +12 (Magical),

Damage 1d10+3 piercing plus Grab and shepherd's touch

Melee

[Single Action]

claw +12 (Agile, Magical),

Damage 1d6+3 slashing plus shepherd's touch

Divine Innate Spells DC 17

  • 2nd

Invisibility (×3; self only)

Pounce [Single Action] The esobok Strides and then makes a Strike.