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MonstersFiend

Esipil

A sahkil poses as a trusting house pet until its victim is alone, then splits open into a writhing dog-worm horror.

commonFiendSahkilUnholy

Among the least of the sahkils, esipils delight in spreading fears and uncertainty among those who live with animals that could turn on them. They generally appear to their prey as some kind of benign creature, such as a domesticated dog or cat, but once they gain trust and get their victims alone, they transform into a terrifying monstrosity that looks part dog and part worm, with tendrils of viscera the creature uses as both a tongue and a weapon.

Level 1

Perception +7 · Senses darkvision · Languages Chthonian, Diabolic, Empyrean, Requian; telepathy (touch) · Skills Acrobatics +7, Athletics +6, Intimidation +7, Stealth +7

STRDEXCONINTWISCHA
+0+4+2+1+2+2
ACFortRefWill
17+7+9+5

HP 15 · Immunities fear · Weaknesses holy 2

Speed 30 feet

Actions

  • Melee Jaws [Single Action] +9 (Finesse, magical, unholy, versatile P), Damage 1d8 slashing plus 1d4 spirit and
  • Melee Claw [Single Action] +9 (Agile, finesse, magical, unholy), Damage 1d6 slashing plus 1d4 spirit