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Monsters

Encymion

AC 27

uniqueBeast
Lvl 9BeastUnique
AC
27
HP
170
Perc
+18
Fort
+21
Ref
+15
Will
+18
STR
+6
DEX
+2
CON
+3
INT
+1
WIS
+5
CHA
+2
Speed25 ft, fly 40 ft
Actions
  • dragon jaws of the pious +21 2d8+11 piercing
  • lion jaws of the brave +21 2d8+11 piercing
  • goat horns of the schemer +21 2d8+11 piercing
  • claw +21 2d8+11 slashing
AC
27
HP
170
STR
+6
DEX
+2
CON
+3
INT
+1
WIS
+5
CHA
+2

AC 27

Fort +21

Ref +15

Will +18

HP 170

Multiple Reactions Encymion gains 2 extra reactions each round that it can use only to make Reactive Strikes. It must use a different head for each reaction, and it can't use more than one on the same triggering action. If it loses one of its heads, it also loses one of these extra reactions.As chimera.

Three Headed Any ability that would sever one of Encymion's head (such as a critical hit with a vorpal weapon) severs one head at random. Losing a head doesn't kill Encymion (as long as it has one head left), but it does prevent it from making Strikes with the lost head or using the head's Dragon Breath.As chimera.

Reactive Strike [Reaction]

Speed 25 feet, fly 40 feet