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Monsters

Elephant

Those who live near elephants have learned to be wary of angering the beasts, but even with precautions in place, elephants sometimes still rampage.

commonAnimal
Lvl 7Animal
AC
23
HP
130
Perc
+13
Fort
+18
Ref
+11
Will
+13
STR
+7
DEX
+0
CON
+4
INT
-4
WIS
+2
CHA
-2
Speed40 ft
Actions
  • tusk +16 3d8+9 piercing reach 10 ft
  • trunk +18 reach 15 ft
  • foot +16 2d10+9 bludgeoning reach 10 ft
AC
23
HP
130
STR
+7
DEX
+0
CON
+4
INT
-4
WIS
+2
CHA
-2

Those who live near elephants have learned to be wary of angering the beasts, but even with precautions in place, elephants sometimes still rampage. There is little an individual person can do when even a single elephant becomes enraged.

AC 23

Fort +18

Ref +11

Will +13

HP 130

Speed 40 feet

Melee

[Single Action]

tusk +16 (reach 10 feet),

Damage 3d8+9 piercing

Melee

[Single Action]

trunk +18 (reach 15 feet),

Damage grabbing trunk

Melee

[Single Action]

foot +16 (reach 10 feet),

Damage 2d10+9 bludgeoning

Grabbing Trunk A Medium or smaller creature hit by the elephant's trunk is grabbed. If the elephant moves, it can bring the grabbed creature along with it.

Trample [Three Actions] Large or smaller, foot, DC 24