Elephant
An enraged elephant tramples through anything in its path, its trunk snatching up smaller creatures before a single person can react.
Those who live near elephants have learned to be wary of angering the beasts, but even with precautions in place, elephants sometimes still rampage. There is little an individual person can do when even a single elephant becomes enraged.
In play
Grabbing Trunk A Medium or smaller creature hit by the elephant's trunk is grabbed. If the elephant moves, it can bring the grabbed creature along with it.
Trample [Three Actions] Large or smaller, foot, DC 24
Level 7
Perception +13 · Senses low-light vision, scent (imprecise) 30 feet · Skills Athletics +17, Survival +15
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +7 | +0 | +4 | -4 | +2 | -2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 23 | +18 | +11 | +13 |
HP 130
Speed 40 feet
Actions
- Melee Tusk [Single Action] +16 (reach 10 ft), Damage 3d8+9 piercing
- Melee Trunk [Single Action] +18 (reach 15 ft)
- Melee Foot [Single Action] +16 (reach 10 ft), Damage 2d10+9 bludgeoning
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