Elder Sphinx
This sphinx doubles as a living oracle and a fortress, able to turn its own body to stone at will and dig up secrets no party could alone.
An ancient sphinx of stone and secret lore, the elder sphinx keeps watch over forgotten places, trading riddles and ruin to any who disturb its long vigil.
In play
Occult Innate Spells DC 37
- Cantrips (8th) Detect Magic, Read Aura
- 8th Clairaudience (at will), Clairvoyance (at will), Dispel Magic, Hallucinatory Terrain, Locate, Read Omens (at will), Remove Curse (at will), Shape Stone (see idols of stone below), True Seeing, Ventriloquism (at will)
- Constant (6th) Tongues, True Seeing
Rituals DC 37
- 6th Commune
- 7th Legend Lore
Guardian Monolith [Two Actions] The elder sphinx transforms their body into stone or back to flesh.
Level 16
Perception +31 · Senses darkvision, _true seeing_ · Languages Common, Draconic, Sphinx; _tongues_ · Skills Athletics +30, Bardic Lore +32, Deception +28, Diplomacy +30, Intimidation +28, Occultism +30
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +8 | +5 | +6 | +8 | +9 | +6 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 38 | +28 | +25 | +31 |
HP 300
Speed 40 feet, fly 60 feet
Actions
- Melee Claw [Single Action] +32 (Agile), Damage 3d8+16 slashing
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