Dybbuk
The discorporated spirits called dybbuks arise from souls denied respite in the afterlife, often because they committed some great transgression in life.
- AC
- 35
- HP
- 175
- Perc
- +27
- Fort
- +21
- Ref
- +28
- Will
- +29
- STR
- -5
- DEX
- +7
- CON
- +0
- INT
- +1
- WIS
- +6
- CHA
- +8
- ghostly hand +28 3d10+14 void
- AC
- 35
- HP
- 175
- STR
- -5
- DEX
- +7
- CON
- +0
- INT
- +1
- WIS
- +6
- CHA
- +8
The discorporated spirits called dybbuks arise from souls denied respite in the afterlife, often because they committed some great transgression in life. These spirits are said to cling to life through possessing victims to escape the punishment awaiting them in the afterlife.
AC 35
Fort +21
Ref +28
Will +29
HP 175
(void healing)
Immunities
bleed, death effects, disease, paralyzed, poison, precision, unconscious
Frightful Presence (aura, divine, emotion, fear, mental 30 feet, DC 33)
Speed fly 50 feet
Melee
[Single Action]
ghostly hand +28 (Agile, Finesse, Magical, Unholy),
Damage 3d10+14 void plus 2d6 spirit